>The 6th annual Linux Audio Conference has begun in Cologne, Germany. It
>runs today through March 2nd, 2008. As with each previous year this
>year's conference is streamed live over the internet in ogg theora via
>icecast. The stream status page can be found at:
>http://lac.linuxaudio.org
>
>This year we are in the unique situation of having a Gigabit link
>donated by CITIZENMEDIA: http://www.ist-citizenmedia.org/ They have
>asked us to use up as much of their bandwidth as we can so they can see
>how well the link performs. Please forward this information widely so
>we can help them out.
>
>This year the core team, Joern Nettingsmeier and myself, are recruiting
>volunteers to spread the workload. To that end we have set up a mailing
>list and irc channel to coordinate our efforts. If you are here in
>Cologne for the conference please consider joining us. If you are not
>coming, please enjoy the fruits of our labors by watching the streams
>and participating via irc.
>
>stream team mailing list: http://zhevny.com/mailman/listinfo/lac-streams
>general conference chat: #lac2008 on irc.freenode.net
>stream team tech talk: #lac2008-tech on irc.freenode.net
>
>
>Thanks,
>LAC streamteam
>
>
>--
>This message has been scanned for viruses and
>dangerous content by MailScanner, and is
>believed to be clean.
>
>_______________________________________________
>Linux-audio-announce mailing list
>Linux-audio-announce(a)lists.linuxaudio.org
>http://lists.linuxaudio.org/mailman/listinfo/linux-audio-announce
>
--
____________________________________________________________
helen varley jamieson: creative catalyst
helen(a)creative-catalyst.com
http://www.creative-catalyst.comhttp://www.avatarbodycollision.orghttp://www.upstage.org.nzhttp://www.writerfind.com/hjamieson.htm
____________________________________________________________
Game off
March on -empyre-
"Video games are the first stage in a plan for machines to help the human race, the only plan that offers a future for intelligence. For the moment, the insufferable philosophy of our time is contained in the Pac-Man. I didn't know, when I was sacrificing all my coins to him, that he was going to conquer the world. Perhaps because he is the most graphic metaphor of Man's Fate. He puts into true perspective the balance of power between the individual and the environment, and he tells us soberly that though there may be honor in carrying out the greatest number of victorious attacks, it always comes a cropper." - Chris Marker, 'Sunless'
Truncated, repetitive, coin-operated nihilism. To a point. The 'insufferable philosophy of our time' is not a single object or symbol, but the array of signs and symbols placed at odds with each other, made to wage a type of war we aren't told how to engage with. We were told that play would desensitise, depoliticise and disconnect us, and now games are presented by the museum as the latest historical and contemporary cultural artefacts.
This month on -empyre- brings us the Game. Whether we play or not, whether we live in the moneyed west or not, games occur. Using the rubric of 'game off', our stellar guests will tease out and map intertwined threads of play culture, game art, game theory – interrogating the frictions and fissions of experiential pleasure, avatar uprisings, the game engine medium, collection and archiving, futility and joy.
Join Marguerite Charmante, Daphne Dragona, Margarete Jahrmann, Max Moswitzer, Julian Oliver, Melanie Swalwell, David Surman (and maybe Helen Stuckey) in multi-streamed dialogues moderated by Christian McCrea and Melinda Rackham.
http:/www.subtle.net/empyre
________________________
Marguerite Charmante is a tagged game figure. She reflects ludically on futility as resistance, toys and game fashion. 2005 she and MosMaxHax co-founded the international association LUDIC SOCIETY to provoke a new discipline on play and cultures. The affiliations club-magazine appears regularly in print. http://www.ludic-society.net
Daphne Dragona is a new media arts curator and organiser based in Athens. Recently she has been focusing on game arts and currently she is a co – curator of Homo Ludens Ludens, an exhibition opening in April 08 in Laboral Centro de Arte y Industrial, Gjion Spain.
Margarete Jahrmann is professor at the Game Design Department of the University of Arts and Design Zurich and a Ph.D. student of Caiia, School of Computer Sciences and Communications, University of Plymouth. 2003 Jahrmann/Moswitzer received an award of distinction at Prix Ars Electronica and in 2004 at transmediale Berlin. http://www.ludic.priv.at/
Christian McCrea is a writer and theorist from Melbourne, Australia. His work describes the non-virtual aspects of games under the rubric of materialism, namely nostalgia, euphoria, the proscenium of gaming actions and explosive body aesthetics. He works as Lecturer in Games and Interactivity at Swinburne University of Technology. http://www.wolvesevolve.com
Max Moswitzer specializes in 3D simulations and artistic server design, Dozent at the Game Design Department of the University of Arts and Design Zurich and the University for Applied Arts in Vienna. Moswitzer co-founded Konsum.net in 1995 and regularly produces interactive applications, online installations, videos and telematic performances http://max.sil.at/
Julian Oliver is a New Zealand born artist, free-software developer, teacher and writer based in Madrid, Spain. Julian has given numerous workshops, exhibitions and papers worldwide. In 1998 he established the artistic game-development collective, Select Parks. http://julianoliver.com
Melinda Rackham is Director of ANAT, Australia's leading cultural organisation generating new creativities which bridge science, research, art, industry and culture. She dabbled extensively in multi-user online environments and has an abiding interest in playfulness. http://www.subtle.net
Melanie Swalwell is currently developing a suite of projects on the history of digital games in New Zealand, with essays published in the Journal of Visual Culture and Vectors, and forthcoming in Ludologica Retro and Aotearoa Digital Arts Reader. http://melanieswalwell.backpackit.com/pub/1284142
David Surman is Senior Lecturer in Computer Games Design at the Newport School of Art, Media and Design in the green hills of Wales. He blogs about technology, sexuality, gaming and popular culture at http://www.gaygamer.net.
--
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Game off
March on -empyre-
"Video games are the first stage in a plan for machines to
help the
human race, the only plan that offers a future for
intelligence. For
the moment, the insufferable philosophy of our time is
contained in
the Pac-Man. I didn't know, when I was sacrificing all my
coins to
him, that he was going to conquer the world. Perhaps
because he is the
most graphic metaphor of Man's Fate. He puts into true
perspective the
balance of power between the individual and the
environment, and he
tells us soberly that though there may be honor in carrying
out the
greatest number of victorious attacks, it always comes a
cropper." -
Chris Marker, 'Sunless'
Truncated, repetitive, coin-operated nihilism. To a point.
The
'insufferable philosophy of our time' is not a single
object or
symbol, but the array of signs and symbols placed at odds
with each
other, made to wage a type of war we aren't told how to
engage with.
We were told that play would desensitise, depoliticise and
disconnect
us, and now games are presented by the museum as the latest
historical
and contemporary cultural artefacts.
This month on -empyre- brings us the Game. Whether we play
or not,
whether we live in the moneyed west or not, games occur.
Using the
rubric of 'game off', our stellar guests will tease out and
map
intertwined threads of play culture, game art, game theory
interrogating the frictions and fissions of experiential
pleasure,
avatar uprisings, the game engine medium, collection and
archiving,
futility and joy.
Join Marguerite Charmante, Daphne Dragona, Margarete
Jahrmann, Max
Moswitzer, Julian Oliver, Melanie Swalwell, David Surman
(and maybe
Helen Stuckey) in multi-streamed dialogues moderated by
Christian
McCrea and Melinda Rackham.
http:/http://www.subtle.net/empyre
________________________
Marguerite Charmante is a tagged game figure. She reflects
ludically
on futility as resistance, toys and game fashion. 2005 she
and
MosMaxHax co-founded the international association LUDIC
SOCIETY to
provoke a new discipline on play and cultures. The
affiliations
club-magazine appears regularly in print.
http://www.ludic-society.net
Daphne Dragona is a new media arts curator and organiser
based in
Athens. Recently she has been focusing on game arts and
currently she
is a co curator of Homo Ludens Ludens, an exhibition
opening in
April 08 in Laboral Centro de Arte y Industrial, Gjion
Spain.
Margarete Jahrmann is professor at the Game Design
Department of the
University of Arts and Design Zurich and a Ph.D. student of
Caiia,
School of Computer Sciences and Communications, University
of
Plymouth. 2003 Jahrmann/Moswitzer received an award of
distinction at
Prix Ars Electronica and in 2004 at transmediale Berlin.
http://www.ludic.priv.at/
Christian McCrea is a writer and theorist from Melbourne,
Australia.
His work describes the non-virtual aspects of games under
the rubric
of materialism, namely nostalgia, euphoria, the proscenium
of gaming
actions and explosive body aesthetics. He works as Lecturer
in Games
and Interactivity at Swinburne University of Technology.
http://www.wolvesevolve.com
Max Moswitzer specializes in 3D simulations and artistic
server
design, Dozent at the Game Design Department of the
University of Arts
and Design Zurich and the University for Applied Arts in
Vienna.
Moswitzer co-founded Konsum.net in 1995 and regularly
produces
interactive applications, online installations, videos and
telematic
performances
http://max.sil.at/
Julian Oliver is a New Zealand born artist, free-software
developer,
teacher and writer based in Madrid, Spain. Julian has given
numerous
workshops, exhibitions and papers worldwide. In 1998 he
established
the artistic game-development collective, Select Parks.
http://julianoliver.com
Melinda Rackham is Director of ANAT, Australia's leading
cultural
organisation generating new creativities which bridge
science,
research, art, industry and culture. She dabbled
extensively in
multi-user online environments and has an abiding interest
in
playfulness.
http://www.subtle.net
Melanie Swalwell is currently developing a suite of
projects on the
history of digital games in New Zealand, with essays
published in the
Journal of Visual Culture and Vectors, and forthcoming in
Ludologica
Retro and Aotearoa Digital Arts Reader.
http://melanieswalwell.backpackit.com/pub/1284142
David Surman is Senior Lecturer in Computer Games Design at
the
Newport School of Art, Media and Design in the green hills
of Wales.
He blogs about technology, sexuality, gaming and popular
culture at
http://www.gaygamer.net.
excellent ADA symposium in chch...
congrats to all involved. it was a really nice flow of ideas and the
proceedings were smooth and open
Young Hae Chang Heavy Industries were an inspired choice for the sunday
keynote
looking forward to the next one!
adam
--
Adam Hyde
"Free as in Media"
http://www.xs4all.nl/~adam
Hi ADA
There's lots to say and catch-up about from the ADA symposium, which was
(I think) a great success and a lot of fun...
But before I get my brain back into gear about it, here's an awesome bit
of serious cred thanks to the lovely Emma Hart who spoke in the
'networks and communities' session on the saturday morning. I stalked
her off the Public Address blog comments thread to invite her along, and
she has just completed the circle with a guest blog post on PA about the
symposium itself. That's prety awesome.... Thanks Emma!
: )
Zita
Community Modelling with DAS | Feb 29, 2008 11:20
GUEST: Emma Hart skips the cricket for art
Back in January, I had plans for the 22nd of February. My partner and I
were ditching the kids and heading to the one-dayer to watch the Black
Caps spank England. It was cricket: there was bound to be some kind of
spanking. That was before I got an email...
http://publicaddress.net/default,4836.sm
>
>FILE 2008 FILE - Electronic Language International Festival - is open to
>entries for its ninth edition, that will be held at SESI Paulista's cultural
>space, in Sao Paulo, Brazil, in the period of August 04 to August 31, 2008.
>Submissions are free and open to artists, professionals, researchers and
>students of new media.
>
>In the last eight years, FILE has shown what's been happening in the global
>networks related to digital and electronic arts, becoming a reference for
>the world new media scene. It has exhibited web art, net art, artificial
>life, computer animation, virtual reality, soft art, games, interactive
>movies, digital panoramas and electronic art installations and robotics,
>through interactive and immersive rooms.
>
>FILE SYMPOSIUM has become a meeting point in the city of São Paulo,
>proposing discussions and tackling the electronic-digital culture in its
>relations to art, science and technologies.
>
>FILE HIPERSÔNICA, the festival's sound branch, is on it's 6th edition and
>intends to elaborate connections between the world of images and sounds.
>Sound installations and live performances will be presented by groups and
>collectives, comprising both erudite and pop electronic music, but also
>electronic compositions, sound poetry, transmission art, video music and
>sonic landscapes, as well as Djs and VJs presenting their sets through
>specific apparatus and installations with experimental and immersive
>projections.
>
>
>www.file.org.br
><http://www.file.org.br/file2008entries/eng/home.htm>
--
____________________________________________________________
helen varley jamieson: creative catalyst
helen(a)creative-catalyst.com
http://www.creative-catalyst.comhttp://www.avatarbodycollision.orghttp://www.upstage.org.nzhttp://www.writerfind.com/hjamieson.htm
____________________________________________________________
C-M.TV
Subject: Curating/Call for Proposals- "Massive Change"- Australasia_2008 C-M.TV ;
Media Arts Network
Call for proposals are as follows:
Australasia_2008 C-M.TV: Media Arts Network ; is a curated new media web site in
the context of global change. Proposal Australasia_2008 is 'glocal' responses to
events that are happening around the world. From a 'local' viewpoint to a
'global' distribution feed.
Current issues around forms of change that are effecting the planet: carbon
counting, climate change, social networking, weather and 'live' data aesthetics…
The arena of "Massive Change"- since environmental tipping points are
interconnected with other spheres that may have ramifications beyond the
environment, into social and political systems- we open up that dialogue with you
to interpret and make a proposal.
The intent is to seek permission to upload to C-M.TV for broadcasting around the
world. We either link back to your web sites where work is already uploaded or
have you upload to our server. The artists have total IP/ownership over their own
work on C-M.TV. We act as a curated site, as another venue for the access, as a
networking membrane and a collective with a similar context. Go to:
http://www.critical-mas.tv/indexSPRING.php to the play archive of previously
launched cities: New York, Paris, London
Specs: 5mb -320 x 240 Quicktime; 'live' data or generative content (self
contained root folders); Flash; any other media that is sustainable on play.
We review your proposals online or via DVD format.
Send us links to review proposals via email: info(a)critical-mas.tv
Or
Send DVD's to:
Marcia Lyons; Producer: C-M.TV
Programme Director; Digital Media Design; School of Design;
Victoria University of Wellington; New Zealand
C-M.TV <http://www.critical-mas.tv/>
*Subject:* Curating/Call for Proposals- *"Massive Change"*- *
Australasia_2008* C-M.TV <http://www.critical-mas.tv/> ; Media Arts Network
Call for proposals are as follows:
Australasia_2008 C-M.TV: Media Arts Network ; is a curated new media web
site in the context of global change. *Proposal Australasia_2008 *is*'glocal'
*responses to events that are happening around the world. From a 'local'
viewpoint to a 'global' distribution feed.
Current issues around forms of change that are effecting the planet: carbon
counting, climate change, social networking, weather and 'live' data
aesthetics…
The arena of *"Massive Change"*- since environmental tipping points are
interconnected with other spheres that may have ramifications beyond the
environment, into social and political systems- we open up that dialogue
with you to interpret and make a proposal.
The intent is to seek permission to upload to
C-M.TV<http://www.critical-mas.tv/>for broadcasting around the world.
We either link back to your web sites
where work is already uploaded or have you upload to our server. The artists
have total IP/ownership over their own work on
C-M.TV<http://www.critical-mas.tv/>.
We act as a curated site, as another venue for the access, as a networking
membrane and a collective with a similar context. Go to:
http://www.critical-mas.tv/indexSPRING.php to the play archive of previously
launched cities: New York, Paris, London
Specs: 5mb -320 x 240 Quicktime; 'live' data or generative content (self
contained root folders); Flash; any other media that is sustainable on play.
*We review your proposals online or via DVD format.*
*Send us links* to review proposals via email: info(a)critical-mas.tv
Or
*Send DVD's to: *
Marcia Lyons; Producer: C-M.TV <http://www.critical-mas.tv/>
Programme Director; Digital Media Design; School of Design;
Victoria University of Wellington; New Zealand
<http://www.critical-mas.tv/>
------ Forwarded Message
From: Joel Slayton <joel(a)well.com>
Date: Tue, 26 Feb 2008 17:32:12 -0800
To: <List(a)fibreculture.org>
Subject: ::fibreculture:: Call for Concept Designs: SJ Climate Clock
The Climate Clock Global Initiative is seeking ideas from artist-led teams
to create a major artwork entitled Climate Clock, which will measure changes
in greenhouse gas levels, and be the first in a series of global projects
calling attention to climate change. Climate Clock will be an instrument of
long-term measurement and will collect data for 100 years. The artwork will
be located in downtown San Jose, California, Silicon Valley¹s city center,
and will be a collaboration between an artist-led team composed of artists,
international and Silicon Valley engineers and other creative professionals
who are working with climate measurement and data visualization. It is
anticipated that the budget for the construction of Climate Clock will be
between $5 and $15 million, depending upon the scope of the final proposal.
For a PDF of the call, please visit http://www.sanjoseculture.org/?pid=4500
<http://www.sanjoseculture.org/?pid=4500> and to apply, go to
www.callforentry.org <http://www.callforentry.org> , register a username and
password, navigate to "Apply to Calls", and search for "San Jose Climate
Clock".
The Climate Clock Initiative is a collaboration between FUSE: cadre/montalvo
artist research residency initiative and the City of San Jose Public Art
program in cooperation with ZERO1.
Joel Slayton
Director, SJSU CADRE Laboratory and
FUSE: CADRE/Montalvo Artist Research Residency
Prof Sean Cubitt
scubitt(a)unimelb.edu.au
Director, Media and Communications Program
Faculty of Arts
Room 127 John Medley East
The University of Melbourne
Parkville VIC 3010
Australia
Tel: + 61 3 8344 3667
Fax:+ 61 3 8344 5494
M: 0448 304 004
Skype: seancubitt
http://www.culture-communication.unimelb.edu.au/media-communications/http://homepage.mac.com/waikatoscreen/seanc/http://seancubitt.blogspot.com/http://del.icio.us/seancubitt
Editor-in-Chief Leonardo Book Series
http://leonardo.info
>Inviting All Women
>
>The seventh Eclectic Tech Carnival will be held from Sunday the 25th until
>Saturday the 31st of May in Amsterdam, The Netherlands.
>
>The /ETC is a unique tech skill-share that has been held annually since
>2002. The emphasis has always been women sharing their experiences,
>knowledge and skills around free software, open hardware and universal
>interoperability of systems in a fun way.
>
>We are calling all women who are interested in the Eclectic Tech Carnival
>to register via the following form:
>https://eclectictechcarnival.org/register
>
>Registration closes at 23:59 on 1 April 2008.
>
>Participate! Whether you want to follow the content of the event or
>whether you want to present a workshop, lecture, performance, playlab,
>intervention, exhibition, you name it (to a certain degree) at the /ETC
>you're welcome.
>
>In addition to the skill-share program, this year the Eclectic Tech
>Carnival will be focusing on a number of specific political issues: the
>"life cycle" of hardware - from mining, to labour practices in the
>manufacturing industry, to waste management. In addition we will explore
>why there seems to be so little public interest in Privacy, or lack of, on
>the Net. And what can we learn from the Creative Commons movement?
>
>The participation fee of /ETC 2008 is as follows:
>For all seven days: a sliding scale of 30/60/120 Euros (at your own
>discretion).
>Per single day: 6 Euros.
>The evenings will be open to the public and free of charge.
>
>Our graded, scaled fee system aims to take into account that women are
>from varying contexts. This includes income, country of origin and
>personal priorities.
>
>The registration fee is collected from all participants, contributors and
>organisers. It covers, among other things, vegan food for all.
>
>We cannot accept payment on-line so please be prepared to pay cash, in
>Euros when you arrive.
>
>We have reserved a limited number of beds in a Youth Hostel, which will be
>filled on a first come, first served basis. If there are more people in
>need of accommodation, we will do our best to find a bed among our friends
>and acquaintances in Amsterdam.
>
>There is a discreet amount of money for those who need a travel grant.
>Please keep in mind that we do not reimburse flights but only [cheap] 2nd
>class train or bus tickets. One condition is that you need to register
>before April 1st 2008. We will look at each request individually.
>
>Please feel free to contact us at any time starting immediately.
>
>C o n t a c t :
>info2008(a)eclectictechcarnival.org
>
>The /ETC 2008 is organized by the Genderchangers and EYFA.
>www.genderchangers.org
>www.eyfa.org
>
>_______________________________________________
>Etc-int mailing list
>Etc-int(a)eclectictechcarnival.org
>http://eclectictechcarnival.org/cgi-bin/mailman/listinfo/etc-int
--
____________________________________________________________
helen varley jamieson: creative catalyst
helen(a)creative-catalyst.com
http://www.creative-catalyst.comhttp://www.avatarbodycollision.orghttp://www.upstage.org.nzhttp://www.writerfind.com/hjamieson.htm
____________________________________________________________