I am writing to draw your attention to a CFP for an upcoming special issue of the journal Arts I am guest editing, themed around "Born Digital Cultural Histories". The call is pasted below, and is online at http://www.mdpi.com/journal/arts/special_issues/born_digital_cultural_histo…
Arts is an open access, online journal, and article processing fees are waived. There is no word count, and images are most welcome and will be in colour, which is welcome news if you have something visually rich to publish.
Full instructions for authors are at http://www.mdpi.com/journal/arts/instructions
The deadline is the end of October.
If the CFP might be of interest to people you know, I would be grateful if you'd bring it to their attention. Potential authors are very welcome to contact me with their ideas.
Whilst many artefacts today are produced, distributed and consumed solely in digital form, this situation is not completely new. Artefacts from previous eras have also been 'born' digital. The advent of micro- or home computers in the mid-1970s and 1980s, for instance, saw a range of digital artefacts produced, amongst them digital games, demos, a range of experimental art, and other early software. These objects are complex and interesting as are the preservation challenges they pose. While issues of hardware and software deterioration are arguably becoming better understood, the earliness with which decisions about significance and preservation strategies must be arrived at marks these artefacts out as different from other forms of cultural heritage.
Paper might address topics including, but not limited to:
* Continuities and discontinuities between contemporary and historical digital culture
* Histories of the digital everyday
* Artists as archivists
* Institutional responses to digital cultural heritage
* Changing notions of the collection
* Jurisdictions, overlaps, gaps
* Resourcing, funding, partnerships
* Relation of born digital preservation to digitisation programs
* Permanence and entropy
* Inter-agency cooperation, federations and networks
* Models of collaboration, outside experts, volunteers
* Access and exhibition
* Legal issues, intellectual property, orphaned works, legal deposit
* Workforce, capacity building, training
* New preservation and conservation techniques
* Case studies, including: architecture, broadcasting, apps, mobile and multiplayer games, demoscenes, net and media art
* Preserving algorithmic culture
Proposals might be theoretical, applied, policy, or otherwise oriented. Case studies of innovative practices, papers based on research with born digital artefacts, and new institutional approaches are equally welcome.
Articles must be original, not under consideration elsewhere, and should make new contributions to knowledge.
All articles in the issue will undergo double blind peer review.
Assoc. Prof. Melanie Swalwell
College of Humanities, Arts & Social Sciences
GPO Box 2100
Adelaide SA 5001
Ph: +61 8 8201 2619
278 Humanities Bldg
CFPs: "Born Digital Cultural Histories<http://www.mdpi.com/journal/arts/special_issues/born_digital_cultural_histo…>" & Crafting, Hacking, and Making: DIY Pasts, Presents, and Futures<https://www.davidmurphy.online/cfp-crafting-hacking-and-making/>
Fans and Videogames: Histories, fandom, archives<https://www.routledge.com/Fans-and-Videogames-Histories-Fandom-Archives/Swa…>
Researching Creative Micro-computing in Australia<https://youtu.be/hR8-10qjoiI>
Popular Memory Archive<http://www.ourdigitalheritage.org/archive/playitagain/>
Play It Again blog<http://blogs.flinders.edu.au/play-it-again/>
Australasian Digital Heritage<http://www.ourdigitalheritage.org/>
Digital Heritage blog<https://blogs.flinders.edu.au/digital-heritage/>
CRICOS Provider: 00114A
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